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PS:T - Qwinn's Tweaks Pack Mod 4.12

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About This File

Attached is the psttweak_v412 file for used with the Planescape Torment Mods guide found HERE.




  • Banter Accelerator

   This almost made it into the Ultimate WeiDU Fixpack, because without this, the vast majority of banters simply will -not- appear in your game. They come very rarely... for a while I thought you -couldn't- get banters by Morte or Annah. By the end of a slow and thorough game, you might see, if you're quite fortunate, perhaps 12 out of the 78 fully voiced banters that shipped with the game - and if you play multiple games, it'll likely be the -same- 12 each game. With this component added, you can see them all.

   When considering installing this tweak, note that PS:T had some serious all-star voice acting. For those who were unaware, here's some highlights: Annah is voiced by Sheenah Easton (Scottish pop singer and actress). Nordom is voiced by Dan Castellaneta (Homer Simpson). Dak'kon is voiced by Mitch Pileggi (X-Files Assistant Director Skinner). Trias is voiced by John de Lancie ("Q" from Star Trek: The Next Generation). Morte is voiced by Rob Paulsen (Arthur from "The Tick", Pinky of "and the Brain" fame, Kivan in Baldur's Gate, Anomen in BG2). Fall from Grace and Deionarra are voiced by Jennifer Hale (Dynaheir in Baldur's Gate, Mazzy in BG2).

Important notes:

This tweak makes banters appear based on game time, not real time. This means that travelling the world map or resting could trigger a banter, depending on the interval you've selected.

As of Tweak Pack version 3.5, the game's normal method of making banters appear -is- completely deactivated via an engine fix provided by scient. This has actually seemed to cure several persistent problems such as occasionally being unable to talk to party members until you save/reload or enter a new area. In that sense, the Banter Accelerator can now be considered even more of a Fix, but for consistency's sake it will remain in the Tweak Pack.

You can turn off accelerated banters by deactivating Party AI. If you want to see banters but do not want party combat AI, leave the Party AI on and use the "T" key to toggle Combat AI on and off.


  • BG2-Style THAC0 Display

   PS:T's THAC0 display is, frankly, terrible. It only gives you one number, it includes factors most players would agree it shouldn't, and it doesn't include factors most would agree it should. Thanks to scient, our incredibly talented PS:T engine guru, you can now have your character's THAC0 display as two separate lines, base and adjusted THAC0, just as they do in Baldur's Gate 2. Very highly recommended.


  • Stackable Rings, Charms, Bracelets, Scrolls

   What it sounds like. Makes inventory management much easier, as multiple instances of the same item can be stacked and kept in a single inventory slot.


  • QuickSave/QuickLoad

   This adds QuickLoad functionality to PS:T (vanilla game only has QuickSave). You can choose F9 or F10 for Quickload functionality, and Quicksave functionality is mapped to the F5 key in addition to its normal setup. Please note, per scient, that this tweak is still under development. For the time being, if you QuickLoad while the mouse is hovering over anything clickable (like character portraits, GUI buttons, etc.) it may cause the game to crash. This will hopefully be fixed in a future version.


  • Explore City Areas

   This tweak removes the Fog of War from all city areas in game. The previous version which existed in Qwinn's PS:T Tweak Pack v1.00-2.00, Explore All Areas, is no longer supported. Don't use it.


  • Scale of Souls

   This mini-mod used to introduce a new item, available very early in the game, called the Scale of Souls. It allowed TNO to see a numerical representation of his alignment, thus making it possible to see what effect his actions have on his alignment.

   As of Tweak Pack v3.51, this tweak now instead installs an engine fix, produced by Engine Guru scient, that allows you to see your numerical alignment when hovering the mouse cursor over the alignment button on your character sheet. As of v4.0, it also shows your party member's morale directly on their character information display.

   TNO starts the game with a "Good" and "Law" rating of 0. Evil acts subtract from the "Good" rating, and good acts add to it. Chaotic acts subtract from the "Law" rating, and lawful acts add to it. Dropping a rating from -20 to -21 makes a character's alignment change from Neutral to Chaotic or Evil, and raising a rating from 14 to 15 makes a character's alignment change from Neutral to Good or Lawful.

   Tassadar88 at Spellhold Studios kindly provided the excellent inventory icons for the Scale, which fit well with the overall PS:T graphics style, and even though the graphic is no longer in use, his work remains greatly appreciated.


  • Save Nordom!

   Most sociable players without metagaming knowledge will leave Sigil with a full party, especially if they've found Nordom by then. When you encounter Vhailor in the Curst Underground, you are then forced to make a horrible decision: leave Vhailor where he is (which basically just writes all his content out of the game) or strand one of your current party members in Vhailor's prison with no way out forever (usually poor Nordom). Not for any good reason, just because of the arbitrary party size limit of 6.

   This tweak allows you to... Save Nordom! The requirements are this: You must be in the area where you found Vhailor. You must have Vhailor in your party. Nordom must *not* be in your party. And you must have the Modron Cube with you. If you meet those requirements, talk to Nordom before you leave, and he will suggest the means by which he may be saved, so that you can get him back when you finally return to Sigil.

   This is a completely original work created by me (Qwinn). It contains new dialogue, I hope you like it and find it in character.


  • Disabled Stat Minimums

   The vanilla game sets all of TNO's stats at a minimum of 9. This tweak by our engine guru, scient, lowers the minimum of each stat down to 3. The decision to set the minimums to 9 must have come late in the development process, because some original dialogue checks require 9 in a stat, so that in the original game you'd always pass them. However, with this tweak you might fail these checks if you lower the relevant stat too much. You are also required to have 9 INT to be trained as a mage, and 9 DEX to be trained as a thief. Lower your stats below 9 at your own risk!


  • Maximum Hit Points per Level for TNO and Party

   Takes the randomness out of the hit points gained when TNO or a party member gains a level. They are instead simply assigned the maximum HP they can get for their class.


  • Maximized Friends Spell

   Takes the randomness out of the charisma boost granted by the Friends spell. When cast, the spell will grant a temporary 8 point boost to charisma, rather than a random 2-8 point boost.


  • No Battle Music

   This removes the battle music from all areas except near the end of the game. Credit to Platter for coming up with the methodology on this one.


  • Use Floating Text Font Globally

   This replaces the font which is used everywhere except in floating text with the font used only for floating text. Some may consider it easier to read. I, personally, do not.

   I'd strongly recommend NOT using this if you are using Ghostdog's excellent PS:T UI mod. His mod offers many font options, all superior to this tweak.


  • Identify All Items

   Self-explanatory. Sets the lore value needed to identify every item in the game to 0.


  • Early Glabrezu

   By popular demand, this tweak will cause UnderSigil to spawn Glabrezu just as it does after you return to Sigil near the end of the game. Though I wouldn't use it because it can be unbalancing, I can appreciate the desire for it... there's some wonderful rare drops off the Glabrezu that, by the point you can get them without the tweak, you really don't have anywhere left to use them. The Glabrezu spawns, however, remain exceedingly rare, and to lower the unbalancing aspect of the tweak, Early Glabrezu have their 70,000 xp reward nerfed to 12,000 to remain in line with experience point gains available at that point in the game. Glabrezu near the end game will give the full 70,000 experience reward.


  • Power Action Leprechaun Annah, by Black Isle

   The folks at Black Isle provided this alternate wardrobe for Annah, including clover-leafs for punch daggers.


  • Easter Egg Morte

   In the same spirit as Power Action Leprechaun Annah, this tweak (also by the folks at Black Isle) gives Morte new graphics and even sounds for you to enjoy your game with.


  • Rest Anywhere (Not Recommended)

   Fairly self-explanatory. You will no longer be denied by the message "It is too dangerous to rest here." when using the Rest button. Not recommended - it makes the game trivially easy.


  • Tome o' Cheats (Not Recommended)

   Based on an item description that came with the original game files, this tweak adds the Tome o' Cheats to the game, a useful tool when testing mods for the game but otherwise can empower TNO so greatly as to make the game trivial. It is most strongly -not- recommended for casual play, as it will remove any challenge whatosever from game.

   The version of the Tome o' Cheats contains the Teleport Cheat, Rest Anywhere Cheat, Wealth Cheat, Attribute Score Cheat, Death Cheat, Experience Cheat, Word 'o Good and Evil Cheat, and Word o' Law and Chaos Cheat.

   It should be noted that PS:T Unfinished Business also contains a Tome o' Cheats tweak, the difference being that with this Tweak Pack component you start the game with the Tome o' Cheats in your possession, whereas in the Unfinished Business component you have to wait until you get to Vrischika (as was... *cough*... "intended") a fair ways into the game before you can buy the Tome. And Vrischika makes it rather expensive too, and not in terms of jink either.

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