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  1. Sega 32X: Just Stick it In Your Genesis! The 32X is an add-on for the Sega Genesis. It was called “Project Mars”, and it was designed to increase the overall power of the Genesis and transition the console into the 32-bit console era while the Sega Saturn was being developed. It supported ROM cartridges and included its own library of games. The 32x was marketed to be a low cost alternative for any consumer who wanted to move towards 32-bit gaming. After the release of the Atari Jaguar, Sega felt the pressure to move towards 32-bit gaming, but they knew the Sega Saturn may not be prepared for release in time for good market strategy for the company. Because the Sega Saturn was being announced for release in Japan at around the same time as the release of the Sega 32x, it failed to attract the attention of either third party developers or consumers. Critics say the product was rushed into the market, which helped lead to a very small library of only forty games. It was released in October of 1994, and by the end of the year, it had only sold about 665,000 units. It was discontinued nearly as soon as it was released in 1996 as the Sega Saturn became the company’s main focus. When the Sega 32x was first released, it actually had quite a positive reception. Game titles such as “Doom” received positive reviews right away, and it got high initial marks by Electronic Gaming Monthly. However, as time went on, issues began to emerge, and the system was criticized for things such as freezing, overheating and performance glitches. By the time 1996 rolled around, almost all of the responses to the add-on were negative, partially due to critics complaining about the abandonment of the system after the release of the Sega Saturn. Many marketing experts, in retrospect, say that, while there was room for the concept of the 32x, it was poorly implemented and should have remained emphasized even after the advent of the Sega Saturn. Considered a commercial failure, the Sega 32x struggled most due to bad timing in the market and a small game library. ~Vic Sega 32X - Model: MK-84000 ORIGINAL RELEASE DATE: 1996 Original Release - This was the only alternative version of the original Sega 32x which was released. It is very similar to the original, but it was made in China rather than Japan. In addition, it could be hooked up with different combinations of the Genesis and CD. Unit Lifetime: 1994 - 1996 Units Sold (Worldwide): 400,000 Authorized Games Released (Worldwide): Backwards Compatibility: N/A Media Type: Cartridge Resolution: 320 x 224 Colors Available: 16.7 Million Colors on Screen: 32,768 Sound Output (All Models): 2 PCM Channels added to Genesis & Sega CD Power Requirements (All Models): 9v 850amps (If you see anything incorrect or that you want added, feel free to comment below and the posting will be edited to reflect the corrections.)
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